cs2lint

CubeScript linter for Cube2 engine
git clone git://deadbeef.fr/cs2lint.git
Log | Files | Refs | README | LICENSE

commit 44cdf5fb6a57e9727a28ab3c8e338cae5cf06ccc
parent ee82880bfb3ec637d45ad99a3f7002422b15c230
Author: Morel BĂ©renger <berengermorel76@gmail.com>
Date:   Sun, 19 Jul 2020 01:04:29 +0200

add TODO to README

Diffstat:
MREADME | 9++++++++-
1 file changed, 8 insertions(+), 1 deletion(-)

diff --git a/README b/README @@ -1,3 +1,10 @@ This repo aims at creating a tool that checks CubeScript2 syntax, a so called "linter". -Needs coco-cpp to build. +Needs coco-cpp and clang to build: just run build.sh. + +TODO: + +* add TODOs +* use a real build system +* document more stuff +* check grammar